Well damn, here I find myself typing away with nothing new to offer. Yeah I know I was supposed to kick out the review of Corn!! but time has just not permitted me to finish writing it. Monday will probably be the earliest I will get around to it. As for a rant….I am tapped out. At least for the moment. I p1mped Painberry and his editorial on realism. As for a response. I don’t have one. It was well written and I have yet to find a good loophole to attack.
I will talk about a few new threads I have found as they relate to Urban Terror. Here is an interesting thread I found while scouring the Reaction Quake 3 Forums. The thread is titled, For the team: Your competition! and while it was started back on November 07, 2000, there seemed to be some interest from a few different people. For example, Oddjob, who made his case, ““Make the mod the way we want it, with no concessions for what “the gamers” want. Make it as good as we can, stay to our vision, and maybe lots of people will play it.” That’s pretty much what we said about AHL and were totally flamed for here.” The thread spills over into the upcoming Action Unreal Tournament mod as well. There was a statement mode by a community member on their forums, “Any mod team that tries to cater to any audience will inevitably fail or become discouraged and quit.” While I have been thinking about the past few days, I am still trying to see how this statement can be justified. Without gamers to provide feedback, what is the use of creating a mod? Shit, I will be the first to admit he value the input of our community. Without them Urban Terror would not exist on the scale it does currently. I don’t agree with ignoring the community and shrouding your development behind a vale of secrecy. I can understand not wanting to give out too many ideas or features which could possibly be stolen or borrowed by a competing mod.
There seems to be a but more trouble with the guys over at Navy Seals. First, a community guy inquired about A.R.I.E.S. on their Navy Seals – Ideas forum. The consensus, everyone thinks ARIES is a pretty stupid name. But if it has done one thing for development, it now links the name ARIES to Urban Terror. Like Apoxol dropped in that thread, “Its not the name that makes the feature though (thank god). Perhaps we should have just not named it and told everyone what it was (a hit detection system for Q3 that detects down to a triangle on the actual model).” That is so true. But there seems to be more internal strife with Team Mirage as they continue to work towards Beta 1.