Give it to me Wet!

So what’s better than two chicks getting it on? Two chicks named Evelyn and Meela getting it on knives in each hand. Very cool scene in the latest movie, The Mummy Returns. It you liked the first one, then definitely check out the return! It was a good flick, lord knows I had to get from behind this computer!

Onto what you came to The 6th Floor for. Details, the scoop and why the hell hasn’t Silicon Ice Development has not offered a release date. Let me answer the latest question first. SID is not entirely finished. As many read on the Urban Terror Forums or on the web site, there was a new internal build released, build_14. This build fixed another 50+ bugs which the testers had submitted to the bug database. Looking at the extensive list, nothing really jumps out as ground breaking in terms of development.

Based on the screen shots released yesterday, there were two new maps which were released in this build, ut_revolution by WetWired and ut_docks by BattleCow. First the skinny on Wet’s creation.

Believe it or not, this level actually started out as a remake of Bot Killer’s Beta 1 level, Trainyard. Looking back at some of the shots WetWired sent me, not much of the original level remained, with the exception of the foundation, which featured two channels, one with water and bridges perpendicular to those. The project then shifted gear a bit, and a few of the SID level designers, namely Tub and NRGizeR were each going to do a separate portion of this new creation that was called Revolution. WetWired took his time and decided to make this entirely his own project. While a culmination of those three designers would have produced a great map, I don’t think anyone is discouraged by the new screens from what now is, ut_revolution. Here are some more shots from WetWired’s upcoming level:

[SHOT #1] | [SHOT #2] | [SHOT #3] | [SHOT #4]
As for ut_docks, many have spent countless hours fragging on this seaside level which was created by BattleCow. Believe it or not, it was his first ever attempt at a level. Hahaha….funny thing, I went back last night and loaded up Alpha6, which was a prerelease for SID before Beta 1, just to get this screen shot. Anyway, for Beta 2, BattleCow, has completely retextured and redesigned a few areas in Docks, to increase the game play and flow of the level. For example, the bar on the waterfront is no longer accessible. This was partly due to the rising FPS in this area, by eliminating the interior, it allowed for a bit higher rate. I really don’t think it will hinder game play. This level is sure to turn some heads, as it is a beautiful level! Check a few more shots out from ut_docks:

[SHOT #1] | [SHOT #2] | [SHOT #3] | [SHOT #4]
Some news from the Urban Terror Community. As most of you know, there has still been no word about the fate of Warhammer of ISPGN. This means no quality FTP site to download files and maps. While we could pick up the slack here, we use FilePlanet.

Sixpak over at Mobilized Forces has some new screen shots courtesy of SID from ut_revolution Check them out, if you still have not gotten your Revolution fix. Sixpak as has started broadcasting live music from his site, which features music from Mark Klem, better known as the “Mad Mississippian” or throughout the community as Bar-B-Q and a band who contacted me to advertise for them in our maps using billboards, Creeper Lagoon. Give it a listen as you read through the forums! Now WinAMP compatible!

Next up the weird and the whacky over at Rubber Ducky. *SQUEEK* No Fear, that little bastard caught me in a true, real world moment. At first I was, “Oh damn, did I get caught with a finger in my nose picking a winner?” Then he showed me this screen shot. Hahaha….oh well, hard at work, but needing to stuff my pie hole. No go check out “The Ducky” and see what he has conjured up.

Finally, for the level designers out there….while SID is still working on releasing the important files you will need for you Beta 2 maps, including .def files, entities and textures, news from Linga over at LevelEditing.de. “Hi Oswald I’ve just finished 700 photo based textures. Check them at my page, http://www.levelediting.de/index.php3?site=texturestudio.inc and tell the SID mappers from my textures if you want. Most of them are based on photos I’ve found on the WWW but some are easily ripped textures from other texture pages like Jeremy Engelman.” So give it a look.

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