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Oswald Rant: Urban Terror Development Team – Skins/Models

One of the more daunting tasks is taking the original player models and transforming them into viable characters, with the appropriate skins for a specific mod. This is where {D3}EARTHQUAKE and Freak Storm entire the picture and take their place on the Urban Terror Development Team.

The team modeler is { D 3 }E A R T H Q U A K E. In his own words, “I push polys and am the local lag monkey.” We’ll let him off with that brief introduction and let him get back to creating out-of-this-world characters for Urban Terror.

His gaming interests began with first person games, since the days of Wolfenstein and Doom (like everyone else) and has been playing the Quake series since it hit the shelves. “I’m probably the only member who hasn’t played AQ2!!” says Freak Storm.

His back includes graphics and has been designing web sites and graphics for some time. “I first got into the mod scene during Quake with a few cool maps – which were played on a few Aussie servers.” He also made a few skin packs for Quake3 during the Q3tests. “Other than that I haven’t had much input into mods, other than in house stuff with friends…… until now!”

Freak Storm on Freak Storm, “My input into this mod? I am skinning all the player models, designing the menu layout and H.U.D. (heads up display), along with a few other things.“

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