Flashback Friday: Shoutcasting

tsnStarting in 1999 I became an avid gamer while living in Chicago with a roommate who introduced me to the PC game, Quake II. The rest, as they say is history. Never in my wildest imaginations did I think I would find so much enjoyment, meet gamers, developers and friends from all walks of line brought together because of video games, which has become a culture. In 2000 on an invite from id Software attended my first LAN event, QuakeCon as an amateur developer for Silicon Ice Development, the team behind the Quake 3 modification, Urban Terror.

Since that time and experience my online persona, Oswald or Oz, was taken in many different directions, but one thing remained constant. Video games were the central focus. Looking back years later on what I accomplished, makes me wonder what could have been. Riding a wave of success in 2000, our first meeting with Activision, on the heels of QuakeCon didn’t quite go as planned, but it could have changed my life.

Running the development team as a project coordinator and promoting the game as public relations, I met with some interesting opportunities. Trips to Boston, Colorado Springs, Irvine and Los Angeles were just some of the requests as part of an online community known as shoutcasters. As defined by Liquipedia, “a caster is a person dedicated to the broadcasting side of esports, providing commentary for games. Casters often double as hosts for tournaments, conducting interviews and player introductions among other things.” Over nearly 10 years I worked with two online stations, TsN, the Team Sportscast Network and Radio iTG or Inside the Game. Both featured some of the same personalities and brought video games to life through their knowledge and coverage.

While this was the next step, it was an unknown personality (to me) named, Blankz aka “DJ Too Pimp For You,” who interviewedme in May, 2001, while part of Silicon Ice Development that got me interested in shoutcasting. It wasn’t long after the interview that I preempted Anything Goes with my own 80’s radio show called Radio Oz. It was really nothing more than playing tunes on request from the 80’s. Very little talk or conversation but that all changed.

itgRadio Oz as it was know morphed into Urban Radio, which debuted on December 21, 2001, which featured music and information on the game Urban Terror. While not at the apex of development, the radio show was a success with the online community. The two hour show was written and produced by myself each week through 2008 and featured prominently during release cycles that brought new game files to the Urban Terror community. This took support to the next level and broadened my horizon as a shoutcaster.

On May 7, 2002 I began providing commentary and coverage for ClanBase, one of Europe’s largest and most respected gaming leagues. Coverage began with Urban Terror, which my was expertise providing Open Cup, Nations Cup and ladder based gaming. Along with CB I provided limited coverage of CAL, FMFS, OGL, STA and TWL but my first love was European coverage.

With a falling out at TsN, I followed a small group of devoted casters who built a new station, Radio iTG or Inside the Game. The format was similar, associated with specific online gaming leagues and LAN events, but the format wasn’t all games, all the time. We were able to expand and do individual shows, Just Push Play was born.

You can now view the online archives and download any show.